

This adds a level of depth to the game, which brings Rivellon to life.Īs you ease into the game the main plot kicks off, as you finally catch up with your fellow slayers, and meet the final dragon as she lies dying. You get the same amount of experience for a cruel choice as for a kind one and it's not always obvious which is which. Doing so is a handy way to net experience points early in the game. The key thing about NPCs in Divinity II is that they're not just there as handy plot devices to give you new quests, but they lead their own lives, in which you can meddle endlessly. From here you get simple quests to perform, such as retrieving items, helping you learn the game's mechanics and earn vital experience points. Instead, you get time to explorer the world in interact with non-player characters (NPCs). In fact, you're actually banned from joining your fellow slayers from hunting down the last dragon. In it, you play as a newly-recruited dragon slayer, whose initiation is cut short as you're sent out with your order in pursuit of the last dragon.Īfter that exciting introduction, the game has a rather slow pace. Divinity II takes place year after the events of the first game, Divine Divinity, and is set in the world of Rivellon, where dragons have been hunted to near-extinction in revenge for killing The Divine, a warrior who stood against the forces of darkness.
